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Classical Mechanics

Projectile motion, forces, energy, collisions, and rotational dynamics

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Vortex Ring (Smoke Ring)

Self-propelling toroidal vortex shown as a 2D cross-section: counter-rotating Lamb–Oseen pair drifts at V_self ≈ Γ/(4πa).

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Rayleigh–Taylor Instability

Heavy fluid above light: Fourier modes grow as exp(σt) with σ = √(A g k); mushrooming fingers reach down.

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Faraday Waves

Vertical parametric drive of a thin liquid layer: Mathieu sub-harmonic instability locks stripes, squares or hexagons.

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Airfoil Streamlines (Joukowski)

Potential flow over a Joukowski airfoil: stream-function bands with the Kutta condition fixing circulation.

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Projectile Motion

Launch projectiles with adjustable angle, velocity, and gravity. Trace parabolic paths with real-time graphs.

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Trebuchet

Counterweight-driven beam: torque launches a projectile at a chosen release angle. Explore range vs masses and arm lengths.

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Chain Sliding Off Table

Uniform chain on a smooth edge: hanging weight pulls, friction on the tabletop resists. Watch when it slips and how acceleration grows with s.

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Block Stack & Friction

Pull the bottom block in a vertical stack: spring-like links with friction caps show who slips — compare with rigid-stack estimates.

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Bicycle Stability (2D)

Side view: roll dynamics with fork trail and gyroscopic wheel torques — see speed, trail, and ω = v/R vs lean.

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Spring Pendulum

2D elastic pendulum: swing and spring stretch together — energy swaps between modes; try chaotic-looking presets.

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Bridge Resonance (1-D mode)

Damped modal oscillator with harmonic drive: sweep ω near √(k/m) — presets for cadence-like and low-ζ peaks.

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Rising Bubble (Archimedes)

Ideal-gas bubble expands as it rises (p = p_atm + ρgy); buoyancy vs weight + Stokes drag — depth and velocity graphs.

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Belt Drive & Slip

Two pulleys: tension difference limited by μ and wrap θ (e^{μθ}); load torque vs τ_max and simple slip on ω₂.

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Free Fall

Drop objects of different masses with optional air resistance. Prove Galileo right.

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Uniform vs Accelerated Motion

Compare constant velocity and accelerating objects side by side.

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Relative Motion

Boat crossing a river, plane in wind. Vector addition visualization.

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Circular Motion

Object on a string with centripetal acceleration and force vectors.

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Force Diagram Builder

Place objects, add force vectors, see net force and resulting acceleration.

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Newton's Cradle

Conservation of momentum and energy visualized with swinging balls.

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Inclined Plane

Adjust angle and friction. See force components and resulting motion.

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Inclined Plane: Work & η

W = F·s, friction and gravity work, ΔU, efficiency η = ΔU/W_F; slide-down preset.

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Friction Simulator

Static vs kinetic friction with adjustable coefficient.

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Slide to Stop

Initial velocity on a rough table: constant μ_k g decel, time and distance to rest.

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Atwood Machine

Two masses on a pulley. Adjust masses to see acceleration and tension.

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Elevator Physics

Person on a scale in an elevator. See apparent weight change.

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Energy Conservation

Ball on a roller coaster track with real-time KE, PE, and total energy bars.

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1D Force Field

U(x) presets, F = −U′, bead on potential, phase (x,v) and E(t).

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1D Collisions

Elastic and inelastic collisions with momentum and energy tracking.

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2D Collisions

Billiard-ball style collisions with adjustable angles.

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Torque & Balance

Beam on a fulcrum. Place weights to balance or tip.

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Lever Classes

1st / 2nd / 3rd class: arms, τ about fulcrum, MA vs Torque & Balance.

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Blocks & Tackle

n supporting strands, same rope tension T, ideal MA = n, F = T.

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Simple Pendulum

Adjust length, mass, and gravity. Observe period and damping effects.

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Conical Pendulum

Steady cone: ω(θ,L), T and mg vectors, T_rev vs simple-pendulum T₀.

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Physical Pendulum (Rod)

Thin uniform rod: pivot along L, I and T(δ), equivalent length L_eq.

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Pendulum Collision

Two bobs: hit along normal, e elastic; θ¨ between hits vs 1D collisions.

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Yo-Yo Dynamics

Unwinding string: a = g/(1+I/mr²), T, α, optional friction torque τ.

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Satellite Yo-Yo Despin

L = const: ω_f = ω_0(I+2mr_i²)/(I+2mL²) as tethers pay out from r_i to L.

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Rubber Sheet & Ball

Sheet height ∝ −Σm/r; ball rolls along −∇h — embedding metaphor, not GR.

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Slinky Drop (Springs)

1D chain: release top anchor; bottom lags until stress wave — toy masses & k.

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Huygens Pendulum Sync

Two pendula + κ(θ₁−θ₂) on shared beam; phases drift toward lock.

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Ballistic Pendulum

Bullet hits block: embedded vs e; ω₀ = v/L, θ_max, energy graph.

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Center of Mass System

2–4 bodies or rod: R_cm, V_cm; explosion with ΣΔp = 0; |P| and |V_cm| graphs.

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Car on a Curve

Flat: v_max = √(μgR), F_c vs μmg. Banked ideal: tan θ = v²/(gR). Top view + wedge.

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Quarter-Car Suspension

¼-vehicle vertical model: sprung vs unsprung masses, Kₛ, Cₛ, tire Kₜ, sinusoidal road — RK4 time histories.

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Capstan (Rope on Cylinder)

T₂ = T₁ e^{μφ}: μ, wrap angle φ, top view + T₂/T₁ vs φ graph.

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Spring Work (F–x)

F = kx graph, shaded W = area = ½kx²; U(x) curve vs Spring-Mass dynamics.

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Double Pendulum

Mesmerizing chaotic motion with path tracing.

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Spring-Mass System

Simple harmonic motion with adjustable spring constant and damping.

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Coupled Oscillators

Two masses, three springs: normal modes ωₛ, ωₐ and beats.

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Forced Oscillator

Driven damped harmonic oscillator: transients, resonance curve A(ω).

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Buoyancy Simulator

Drop objects in water. Float or sink based on density.

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Bernoulli Flow

Pipe narrows: speed up, pressure down. Continuity + Bernoulli.

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Hydraulic Press

Pascal: same pressure, large piston → large force. F₂ = F₁·A₂/A₁.

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Rocket Propulsion

Variable mass: thrust ṁu, Tsiolkovsky Δv, vertical launch with gravity.

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Angular Momentum

Two masses on a rod: I = 2mr², change r or m and watch ω adjust to keep L constant.

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Rolling & Sliding Disk

No-slip v = ωR vs sliding: translational vs rotational KE, disk vs hoop inertia.

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Gyroscope Precession

Gravity torque τ = mgd, spin L = Iω, steady precession Ω ≈ τ/L — schematic 3D view.

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Coriolis Effect

Puck on a rotating platform: curved path in the rotating frame vs straight line inertial.

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Wall Bounce

2D box: frictionless walls, restitution e, optional gravity. Trails and kinetic energy graph.

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Oblique Wall Impact

One tilted segment: e, angles to normal n, open boundaries vs closed Wall Bounce.

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Rutherford Scattering

Repulsive 1/r² orbit sketch vs impact parameter and energy.

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Ideal Line Vortex

v_θ = Γ/(2πr) arrow field; circulation and potential flow cartoon.

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Forearm Lever (class 3)

Elbow fulcrum, load at hand, muscle moment arm — torque estimate.

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Communicating Vessels & Manometer

Hydrostatic balance, U-tube ΔP = ρgΔh, and inclined-tube vertical head.

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Simple Machines

Wedge, wheel & axle, and screw: ideal mechanical advantage vs geometry.

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Arch & Wedge Statics

Compressive thrust in a stone arch and wedge force resolution (schematic).

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Boids (Flocking)

Separation, alignment, cohesion on a torus; cursor as predator cue.

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Particle Life

Six types, pairwise matrix forces on a torus — clusters, worms, foam presets.

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Poincaré Section (Double Pendulum)

(θ₁, ω₁) when sin θ₂ crosses 0 with ω₂>0; RK4, chaotic return map.

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Catenary Cable

Uniform chain between level anchors: y ∝ cosh(x/a); sag, arc length, tension directions.

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Magnus Effect (Ball)

Same v₀ and θ with vs without spin: toy a = (kωv_y, −g − kωv_x); range comparison.

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Fluid Surface (Accel / Spin)

Linear tank: tan α = a/g; rotating bucket: paraboloid sketch vs rpm.

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Water Hammer (1D)

Linearized P,V waves; valve closes; Joukowsky ΔP ≈ ρaV hint.

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Foucault Pendulum (Sketch)

Ω_eff = Ω_E sin|λ| with time scale; top view rotating swing line.

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Tippe Top (Schematic)

Offset COM, friction at rim, spin — qualitative flip when μ is high enough vs spin.

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Kapitza Pendulum

Pivot shakes vertically: fast driving can stabilize the inverted equilibrium — parametric pumping in θ̈ + (g/L) sin θ ≈ (Aω²/L) cos(ωt) sin θ.

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Rattleback (Celt)

Chiral hull couples spin and rocking in a toy ODE: one rotation sense reverses after growing wobble.

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Maxwell Wheel

Disk on a thin axle unwinds string: shared linear and rotational kinetic energy from falling potential, a ≈ g / (1 + I/(mr²)).

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Brachistochrone Race

Beads race down a line, a circular arc, and a cycloid with v = √(2gy); the cycloid wins the descent-time minimum.

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Coupled Pendulum Chain

N pendula with neighbor springs in θ: watch traveling waves and reflections after a center kick.

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Sliding Ladder

Frictionless wall and floor: θ̈ = −(3g/2L) cos θ; released from rest, wall contact is lost when sin θ = (2/3) sin θ₀.

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Angle of Repose

1D sandpile lattice: avalanches relax until slopes stay below μ = tan α — compare the green guide line.

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Cart & Inverted Pendulum

Horizontal force on a cart with a hinged rod: coupled (M+m)ẍ and mL²θ̈ integrated for manual balancing.

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Woodpecker Toy

Stick–slip sleeve on a rod: static hold, spring loading, then kinetic slip — a qualitative hop cycle.

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