Related simulators
Continue with similar topics in this category — or all 85 in Classical Mechanics.
1D Collisions
Elastic and inelastic collisions with momentum and energy tracking.
Ballistic Pendulum
Bullet hits block: embedded vs e; ω₀ = v/L, θ_max, energy graph.
2D Collisions
Billiard-ball style collisions with adjustable angles.
Wall Bounce
2D box: frictionless walls, restitution e, optional gravity. Trails and kinetic energy graph.
Angular Momentum
Two masses on a rod: I = 2mr², change r or m and watch ω adjust to keep L constant.
Yo-Yo Dynamics
Unwinding string: a = g/(1+I/mr²), T, α, optional friction torque τ.