Buoyancy Simulator

This interactive simulator explores Buoyancy Simulator in Classical Mechanics. Drop objects in water. Float or sink based on density. Use the controls to change the scenario; watch the visualization and any graphs or readouts to connect the model with lectures, labs, and homework.

Who it's for: Suited to beginners and first exposure to the topic. Typical context: Classical Mechanics.

Key terms

  • buoyancy
  • simulator
  • mechanics
  • classical

Live graphs

How it works

A solid sphere released slightly above the water surface: buoyant force depends on the submerged volume (spherical cap near the surface). Compare ρ_object with ρ_water to see floating, sinking, or near-neutral buoyancy. The tank has a flat bottom with mild inelastic contact.

Key equations

F_b = ρ_fluid g V_submerged,   W = ρ_object g V_sphere
m z̈ = F_b − W − k v   (linear drag)