More from Optics & Light
Other simulators in this category — or see all 44.
Color Mixing
Additive (RGB) and subtractive (CMY) interactive color mixing.
Polarization (Malus)
Two polarizers. Rotate θ, see I = I₁ cos²θ and extinction.
Birefringence (Calcite sketch)
Two scalar Snell paths for n_o and n_e — double refraction cartoon (not full optic-axis walk-off).
Holography (Recording principle)
Toy 2D interference |E_ref + E_obj|²: fringes encode phase; readout diffraction not simulated.
Eye: Myopia & Hyperopia
Reduced eye + glasses; retina blur cue; presets and suggested ΔP.
Fresnel vs Fraunhofer
Slit diffraction: N = a²/(λL); Cornu spiral; Fresnel integral vs sinc².