Related simulators
Similar topics nearby (including related fields) — or browse all 50 in Optics & Light.
Huygens Principle (Slit)
Secondary sources on slit; superposition & diffraction sketch; not full optics.
Fresnel vs Fraunhofer
Slit diffraction: N = a²/(λL); Cornu spiral; Fresnel integral vs sinc².
Airy Disk & Rayleigh Limit
Circular aperture Fraunhofer pattern; first dark ring; two-point resolution.
Laser Speckle
Random phased waves: |Σ e^{i(k·r+φ)}|² grain pattern (qualitative).
Holography (Recording principle)
Toy 2D interference |E_ref + E_obj|²: fringes encode phase; readout diffraction not simulated.
Moiré (Line Gratings)
Two translucent rulings: spacing, tilt, shift — spatial beats and envelopes.