Related simulators
Continue with similar topics in this category — or all 50 in Optics & Light.
Three Polarizers (paradox)
P₁–P₂–P₃ Malus chain; crossed P₁⊥P₃ plus P₂ at 45° lets light through.
Birefringence (Calcite sketch)
Two scalar Snell paths for n_o and n_e — double refraction cartoon (not full optic-axis walk-off).
Rayleigh Sky (blue)
Scattered intensity ∝ λ⁻⁴; compare blue vs red and qualitative sky gradient.
Refraction
Light crossing boundaries. Snell's law with angle measurements.
Brewster Angle
tan θ_B = n₂/n₁; R_p→0; θᵢ+θₜ=90°; Fresnel R_s, R_p vs θᵢ.
Evanescent Wave (TIR)
Beyond θ_c: penetration depth scale in the rarer medium vs λ.