- Why are the primary colors for light (RGB) different from the primary colors for paint (RYB)?
- The traditional paint primaries—red, yellow, blue (RYB)—are a historical, practical set for artists but are not the optimal subtractive primaries for reproducing the broadest range of colors with filters or modern inks. The more effective subtractive primaries are cyan, magenta, and yellow (CMY), which directly absorb one primary light color each. This CMY system is used in color printing because it provides a wider gamut of colors than RYB when mixing.
- If I mix red and green light, I get yellow. But mixing red and green paint makes brown. Why?
- This highlights the core difference between additive and subtractive mixing. Red light plus green light adds wavelengths, stimulating the red and green cones in your eye approximately equally, which your brain perceives as yellow. Red paint appears red because it absorbs (subtracts) green and blue light, reflecting mostly red. Green paint absorbs red and blue. Mixing them means the mixture absorbs both green AND blue (from the red paint) and red AND blue (from the green paint), leaving very little light of any color to reflect—resulting in a dark, muddy brown, not a bright yellow.
- In the simulator, mixing all three subtractive colors (CMY) makes black. Why does my printer also have a black (K) ink cartridge?
- The simulator uses ideal, perfectly absorbing filters. Real-world cyan, magenta, and yellow inks are not perfect; they absorb some of their intended color wavelengths incompletely and also absorb a little of other colors. Mixing all three typically produces a dark, muddy brown rather than a true black. Using a dedicated black ink (the 'K' in CMYK) provides a pure, deep black for text and shadows, saves on colored ink, and improves print quality and cost-effectiveness.
- What is the 'white' reference in both mixing models?
- In additive mixing, white is the result when all three primary light colors are combined at full intensity. It represents the presence of a broad spectrum of wavelengths. In subtractive mixing, white is the starting condition—it is the color of the illuminating light source (e.g., white paper or a white screen) from which colors are subtracted by filters or pigments. If no wavelengths are subtracted, all light is reflected or transmitted, and you see white.