More from Optics & Light
Other simulators in this category — or see all 44.
Evanescent Wave (TIR)
Beyond θ_c: penetration depth scale in the rarer medium vs λ.
Retina & Diffraction
Order-of-magnitude θ ~ λ/D and cone spacing scale.
Pinhole Camera
Camera obscura: similar triangles, image size h_i = h_o · v/u.
Rainbow in a Droplet
Snell in a sphere: primary (1× internal reflection ~42°) and secondary (2× ~51°, reversed spectrum); scan b/R and n.
Rayleigh Sky (blue)
Scattered intensity ∝ λ⁻⁴; compare blue vs red and qualitative sky gradient.
Inferior Mirage (hot road)
n(y) gradient above hot asphalt: rays bend — sky light looks like a wet patch.