Related simulators
Continue with similar topics in this category — or all 37 in Waves & Sound.
Water Wave Dispersion ω(k)
Shallow k√(gh), deep √(gk), full tanh(kh) — three curves.
Wave Packet & Dispersion
Superpose cos(kx−ωt); ω=ck+αk²; spreading vs Wave on String PDE.
Beat Frequency
Two slightly different frequencies creating audible beats.
Kelvin Ship Wake (Cusp Angle)
Deep-water wake V: arms at arcsin(1/3) ≈ 19.47° each side of the track (idealized).
Active Noise Cancellation (1D)
Two tones same f: amplitudes and phase; RMS sum vs ideal π phase. Destructive interference demo.
Standing Waves
Find harmonics on a string. Nodes and antinodes highlighted.