Doppler Effect

This interactive simulator explores Doppler Effect in Waves & Sound. Moving source with pitch change via Web Audio. Wavefront compression visible. Use the controls to change the scenario; watch the visualization and any graphs or readouts to connect the model with lectures, labs, and homework.

Who it's for: Best once you already know the basic definitions and want to build intuition. Typical context: Waves & Sound.

Key terms

  • doppler
  • effect
  • doppler effect
  • waves
  • sound

How it works

Stationary observer and a source in sinusoidal motion: the line-of-sight velocity component toward the observer shifts the perceived frequency. Concentric wavefronts are emitted from past source positions; spacing reflects wavelength changes. Optional audio follows f ≈ f₀ c/(c − v∥).

Key equations

f ≈ f₀ · c / (c − v∥),   v∥ = v⃗ · r̂ (source → observer)
Plane wave / point-source approximation; v∥ clamped for stability.