PhysSandbox
Classical MechanicsWaves & SoundElectricity & MagnetismOptics & LightGravity & OrbitsLabs
🌙Astronomy & The Sky🌡️Thermodynamics🌍Biophysics, Fluids & Geoscience📐Math Visualization🔧Engineering🧪Chemistry

More from Gravity & Orbits

Other simulators in this category — or see all 27.

View category →
School

Solar System

Interactive scaled model with time controls and orbital data.

Launch Simulator
FeaturedSchool

Gravity Sandbox

Place masses and watch N-body gravitational interactions unfold.

Launch Simulator
School

Kepler's Laws

Elliptical orbits with equal-area sweeps visualized.

Launch Simulator
School

Escape Velocity

Launch from different planets and see trajectory results.

Launch Simulator
NewUniversity / research

Gravitational Lensing

Massive objects bending light. Visual distortion effects.

Launch Simulator
NewUniversity / research

Lagrange Points L1–L5

CRTBP effective potential; L1–L5; Coriolis test particle.

Launch Simulator
PhysSandbox

Interactive physics, chemistry, and engineering simulators for students, teachers, and curious minds.

Physics

  • Classical Mechanics
  • Waves & Sound
  • Electricity & Magnetism

Science

  • Optics & Light
  • Gravity & Orbits
  • Astronomy & The Sky

More

  • Thermodynamics
  • Biophysics, Fluids & Geoscience
  • Math Visualization
  • Engineering
  • Chemistry

© 2026 PhysSandbox. Free interactive science simulators.

PrivacyTermsContact
Home/Gravity & Orbits/Orbit Simulator

Orbit Simulator

Two-body gravitation: launch a satellite and see elliptical, circular, or hyperbolic orbits depending on speed and direction. Connects to Kepler’s laws and energy in the central field.

Who it's for: Mechanics and astronomy; orbital energy and escape speed.

Key terms

  • orbit
  • Kepler
  • eccentricity
  • escape velocity
  • two-body problem

Initial conditions

120 px
1

Shortcuts

  • •Space or Enter — launch
  • •R — stop and clear trail

Measured values

Circular v28.9
Launch |v|28.9

How it works

A test mass in the central gravity field obeys a = −GM/r² toward the center. If the initial velocity is perpendicular to the radius with magnitude √(GM/r), the orbit is circular; lower speeds fall inward, higher speeds yield elliptical orbits or escape. Motion is integrated with velocity Verlet for better energy conservation than a basic Euler step.

Key equations

a = −GM/r² · r̂
v_circ = √(GM/r)

Frequently asked questions

What makes an orbit circular?
For a given radius, there is a specific tangential speed where centripetal requirement matches gravitational attraction; too slow you fall in, too fast the orbit opens.