PhysSandbox
Classical MechanicsWaves & SoundElectricity & MagnetismOptics & LightGravity & OrbitsLabs
🌙Astronomy & The Sky🌡️Thermodynamics🌍Biophysics, Fluids & Geoscience📐Math Visualization🔧Engineering🧪Chemistry

More from Gravity & Orbits

Other simulators in this category — or see all 27.

View category →
NewSchool

Binary Star (circular)

COM orbits; r₁,r₂; Kepler T² ∝ a³/(M₁+M₂).

Launch Simulator
NewUniversity / research

Roche Limit

Fluid d ≈ 2.456 R_p (ρ_p/ρ_s)^(1/3); vs orbit distance.

Launch Simulator
NewSchool

Space Elevator Tether

1D tension vs height; peak near GEO (normalized model).

Launch Simulator
NewSchool

Hohmann Transfer

Coplanar circles r₁,r₂; transfer ellipse; Δv₁, Δv₂ from vis-viva.

Launch Simulator
NewSchool

Geostationary Orbit

ω²r = GM/r² from sidereal vs solar day; Earth-fixed view with sub-satellite longitude.

Launch Simulator
NewSchool

Orbital Decay (Atmosphere)

Toy perigee drag: shrinking, circularizing ellipse; ISS lifetime intuition.

Launch Simulator
PhysSandbox

Interactive physics, chemistry, and engineering simulators for students, teachers, and curious minds.

Physics

  • Classical Mechanics
  • Waves & Sound
  • Electricity & Magnetism

Science

  • Optics & Light
  • Gravity & Orbits
  • Astronomy & The Sky

More

  • Thermodynamics
  • Biophysics, Fluids & Geoscience
  • Math Visualization
  • Engineering
  • Chemistry

© 2026 PhysSandbox. Free interactive science simulators.

PrivacyTermsContact
Home/Gravity & Orbits/Earth–Moon Tides

Earth–Moon Tides

The Earth–Moon Tides simulator visualizes the origin of ocean tides through the concept of equilibrium tidal bulges. It focuses on the gravitational interaction between the Earth and Moon, governed by Newton's law of universal gravitation. The model calculates the difference in gravitational pull from the Moon on opposite sides of the Earth. This differential force, or tidal force, stretches the Earth slightly, creating two bulges: one on the side facing the Moon and one on the side directly opposite. The simulator shows these bulges as stationary relative to the Earth-Moon line while the Earth rotates beneath them. A key learning point is that the timing of high tides is determined by this rotation. As a point on Earth's surface rotates into and out of these bulges, it experiences two high tides and two low tides in approximately a 24-hour period. The model simplifies reality by assuming the ocean instantly adjusts to the gravitational forces (the equilibrium theory), ignoring the complexities of continents, ocean basin shapes, and fluid dynamics that cause tidal delays and variations in height. By interacting with the simulation, students can observe how the 12.4-hour spacing between high tides arises from the combination of Earth's 24-hour rotation and the Moon's slower orbital motion, which adds about 50 minutes each day.

Who it's for: High school and introductory undergraduate physics or earth science students learning about gravitational forces, astronomy, and Earth systems.

Key terms

  • Tidal Force
  • Equilibrium Tide
  • Tidal Bulge
  • Gravitational Gradient
  • Lunar Tide
  • Spring Tide
  • Neap Tide
  • Orbital Period

Animation

1×

Simplified equilibrium tide: two lobes aligned with the Moon (and the far-side inertial bulge). Real oceans add continents, resonance, and delay; lunar synodic high tide spacing is about 12.42 h (two highs per lunar day).

Measured values

≈ lunar day tide spacing12.42h

How it works

The Moon’s gravity raises a small tidal bulge on the near side of Earth and a complementary bulge on the far side in the simplest model (differential gravity plus orbital motion). Earth’s faster spin sweeps observers through these bulges, giving roughly two high tides per day. This page is schematic, not a hydrodynamic ocean model.

Key equations

Δg ∝ 1/r² → differential pull across Earth
Two bulges · period set by Earth rotation vs Moon’s orbit

Frequently asked questions

Why are there two tidal bulges? I thought gravity only pulled water toward the Moon.
The bulge on the Moon-facing side is indeed due to the Moon's gravity pulling water toward it. The bulge on the far side is caused because the Moon's gravity pulls the solid Earth more strongly than it pulls the water on the far side. This effectively leaves the water behind, creating a second bulge. It's the difference in gravitational force, not just the direction of pull, that creates both bulges.
If the bulges are aligned with the Moon, why are high tides about 12.4 hours apart and not exactly 12?
The Earth rotates 360 degrees in about 24 hours. However, in that time, the Moon has also moved a small distance along its orbit. Therefore, a point on Earth must rotate a little more than 360 degrees to catch up to the same position relative to the Moon. This extra rotation takes about 50 minutes, making the tidal cycle—from one high tide to the next—approximately 12 hours and 25 minutes, or 12.4 hours.
Does this simulator show real tide heights and times?
No, this simulator uses the simplified 'equilibrium theory' of tides, which assumes a perfectly water-covered Earth that responds instantly to gravitational forces. Real tides are much more complex due to continents, varying ocean depths, and the inertia of water, which cause delays, amplifications, and distortions of the tidal bulges. This model explains the fundamental cause, but local tide predictions require detailed hydrodynamic models.
Where does the Sun fit into this model?
The Sun also creates tidal bulges on Earth, but they are about 46% as strong as the lunar bulges due to the Sun's greater distance. The simulator often focuses on the Moon for clarity. When the Sun and Moon align (new and full moon), their tidal forces combine to create higher 'spring tides.' When they are at right angles (first and third quarter), their forces partially cancel, creating lower 'neap tides.'